ProphecyBoy

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Booty Dialer update

For our Redial midterm, we created Booty Dialer, which is an automated booty call system (some background here). The idea was to automate the oh-so-laborious process of trying to find some booty when you’re out on the town. You sign up online before hand and enter in your potential booty calls. Then, when you’re looking for booty, you call to activate Booty Dialer, which goes through your list of contacts until it finds someone who says “hell yes, I want your booty,” at which point it calls you back so you can arrange the details.

Our prototype is up and running, and received a lot of – ahem – attention from the ITP and Asterisk communities, so we’ve decided to beef it up a bit with the goal of opening it up to a public beta in time for the winter show. It won’t be feature-complete, by any means, but we just really want to spend hours asking strangers to “use our database to get to third base.” (Don’t even think about swiping that tagline or our ASCII-art logo. We’ve got your number. Literally.) (Asterisk programming is rife with bad puns, we’ve discovered. Ass Tricks, anyone? Straight from Mark Spencer’s mouth.)

So what are we going to be working on in the next month to get the BD all tarted up for the show? I’m glad you asked…

  • Bug fixes! We know you need your booty to be reliable, and an unanswered phone shouldn’t keep you from it.
  • Number verification via SMS, so you can’t make a booty call for someone else.
  • Prioritization of the contact list, both manually, and an automagical option which optimizes for the most likely booty.
  • A “find me the nearest booty!” option which does just that, using the magic of Dodgeball. (More services later, but we’ve got to show some ITP love.)
  • Booty Stats, so you can see how often someone said yes, no, or didn’t answer, complete with Tramp Stamps for your regular booty calls.
  • Anonymized Booty Stats on the homepage, so you can show your friends that you really do get laid. Anonymously.

Colophon

Turning coffee into feats of intellectual derring-do since 2001

Hi there, I'm Adam Simon. I'm the Creative Director and Co-Founder of Socialbomb, a social gaming startup in New York City. I recently graduated from NYU's Interactive Telecommunications Program (ITP), doing research in large scale game design, social networking, urban computing, performative technology, and networked objects. You can find info on my thesis here, and a big list of all my ITP-related posts here

I sometimes work at area/code.

Projects that I've been a part of which you might have heard of include BootyDialer, The Invention of Murder, Rumplestiltskin (An Aretefactual Performance), & Sharkrunners

You can email me at adam @ [the name of this website].

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