ProphecyBoy

Learning about prostitutes in Brooklyn in the 70's. Like you do. - more on Twitter

Happy Village Real Estate Game

HVRG logo

HVRG rules (PDF)
HVRG assets (zip with AI), includes everything you need to build and play HVRG except for a die color-coded to the money squares

For our Game Design class, John Dimatos, Brian Kim, Zannah Marsh and I designed the Happy Village Real Estate Game (HVRG). We started out creating a game about apartment hunting in New York, but the ruleset quickly spun out of control and became impossible to balance. What we ended up with was HVRG, a game which is a satire of our game design process. It comes complete with adorable retro kittens adorning everything and not mentioned in the rules, as well as a simple resource-gathering mechanic. Zannah did the excellent design of the assets, and I designed the board. The rules PDF is linked above, along with a a zipped folder of Illustrator files, in case you have an inkling to download your own copy of HVRG. The full board is below, and some photos of our hand-made prototype version, which I still find quite charming in and of itself.

HVRG board
HVRG - prototype board
HVRG - prototype money

Colophon

Turning coffee into feats of intellectual derring-do since 2001

Hi there, I'm Adam Simon. I'm the Creative Director and Co-Founder of Socialbomb, a social gaming startup in New York City. I recently graduated from NYU's Interactive Telecommunications Program (ITP), doing research in large scale game design, social networking, urban computing, performative technology, and networked objects. You can find info on my thesis here, and a big list of all my ITP-related posts here

I sometimes work at area/code.

Projects that I've been a part of which you might have heard of include BootyDialer, The Invention of Murder, Rumplestiltskin (An Aretefactual Performance), & Sharkrunners

You can email me at adam @ [the name of this website].

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