ProphecyBoy

@fixx Thanks, looks pretty good, but we're looking for something hosted and pay-by-the month. You should really consider both of those. - more on Twitter

Technologic

I had been thinking a lot about robotics even before yesterday’s announcement that iRobot (makers of the Roomba) is going public. But now that the biggest manufacturer of consumer robots will get the cash to rapidly expand their offerings, I think we may be on the verge of a big wave of robotic innovation. Maybe one day, if the IPO goes well, and others follow, we’ll all be talking about the big robot bubble of the late aughts.

(There are also a whole lotta other things ready to explode - including digital media, my other big interest as of late - but for now I’m just talking about robotics.)

For the past few months, I’ve noticed a lot of hacktivity surrounding simple robots, and I myself have felt an increasing urge to polish off my solder iron and melt some metal. There seems to be a lot of activity in the robotics area recently, of the sort that only true geeks will appreciate. I may be young, but I remember what using a computer was like back in the days of DOS and BBSes, and I have to say that robotics looks a lot like that right now. More importantly, homebrew robotics feels like the old frontier of the internet.

We all know coding has become a commodity, but knowing how to build a light-sensitive bot or an etch-a-sketch interface for your computer? That’s interesting. And it really appeals to my art/tech creativity. With all this puppet building that’s going on, I’m getting excited about building physical things again. And physical things that can eat my code and do something with it? Even better! I throw my hands up at new programming languages until they can control my vacuum.

As soon as my show opens and I have more than a minute or two to spare, I’m going to sit down and learn me to build some robots.

Colophon

Turning coffee into feats of intellectual derring-do since 2001

Hi there, I'm Adam Simon. I'm the Creative Director and Co-Founder of Socialbomb, a social gaming startup in New York City. I recently graduated from NYU's Interactive Telecommunications Program (ITP), doing research in large scale game design, social networking, urban computing, performative technology, and networked objects. You can find info on my thesis here, and a big list of all my ITP-related posts here

I sometimes work at area/code.

Projects that I've been a part of which you might have heard of include BootyDialer, The Invention of Murder, Rumplestiltskin (An Aretefactual Performance), & Sharkrunners

You can email me at adam @ [the name of this website].

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