ProphecyBoy

@DoryEx I second that. I hate wikis, too. Stand up and be proud. - more on Twitter

Wake 38

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Library of Movement

We settled on Rumpelstiltskin as the story we were going to have our players perform, because we wanted something archetypical which the audience would be able to understand, it works well with two people, and already involves some repetitive motion, which makes it possible to level the game in a ...

Wake 37

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Wake 36

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Dadaist improv rules for social commentary

Follow these instructions: 1. find the oldest email in your inbox which came from a person (not a company or service) 2. type their first and last name into google, along with your absolute favorite word from the email 3. click the first link, and find your friend's name on the page (don't ...

Wake 35

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Final Project Brief

For our final project, Daniel and I are working to create a performance which is the artifact of playing a game. We want to explore the relationship between gameplay and performance by creating a game in which successfully immersive play will create a choreographed movement-based performance that can stand alone ...

Wake 34

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Wake 33

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Wake 32

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Colophon

Turning coffee into feats of intellectual derring-do since 2001

Hi there, I'm Adam Simon. I'm currently finishing up my masters at NYU's ITP (Interactive Telecommunications Program), doing research in large scale game design, social networking, urban computing, performative technology, and networked objects. You can find info on my thesis here, and a big list of all my ITP-related posts here

I sometimes work at area/code.

Projects that I've been a part of which you might have heard of include Socialbomb, BootyDialer, The Invention of Murder, Rumplestiltskin (An Aretefactual Performance), & Sharkrunners

You can email me at adam @ [the name of this website].

Syndicate

Crazy Blind Date: A Quintet for Human & Computer

The appeal of Crazy Blind Date\ is immediately apparent, and seems custom-designed for busy city folks: “on very short notice we can set you up on quick dates with total strangers at public places like bars and coffee shops. You're not allowed to see their picture or even communicate.” Created ...
March 29th 2008
Tags: Social Software Studio, Thesis 2 Comments

Social Heroes

My thesis has split into two ideas, something which was foreshadowed at the end of my midterm presentation. I mistakenly assumed that one of the ideas would seem obviously better than the other, but that hasn't happened. Rather, I'm stuck with two ideas which I think explore the ideas I'm ...
March 16th 2008
Tags: ITP One Comment

PCBs from Eagle to Production

In this post I'm going to explain how to output files from Eagle PCB in order to send your designs off to be professionally fabbed. There are two major steps before this in the process: creating the electrical schematic, and moving from that schematic to a board layout. I'm not ...
March 14th 2008
Tags: Social Software Studio, Thesis One Comment

Thesis: midterm presentation & playtest

| View | Upload your own ITP Thesis: Midterm presentation (with notes) (PDF) Here's the midterm presentation I just gave in my thesis section (the PDF includes the presenter notes, and is perhaps more comprehensible). I felt like this presentation was a return to form for me - lots of photos, ...

Socialbomb was at ETech

.flickr-photo { border: solid 2px #000000; } .flickr-yourcomment { } .flickr-frame { text-align: left; padding: 3px; } .flickr-caption { font-size: 0.8em; margin-top: 0px; } Socialbomb unit, originally uploaded by doryexmachina. Last week we took Socialbomb to O'Reilly's Emerging Technology conference. We held a BoF session on getting social games away from the keyboard, and ran ...

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