ProphecyBoy

Learning about prostitutes in Brooklyn in the 70's. Like you do. - more on Twitter

The Destiny of Rooms

As part of my final for Physical Computing, I'm setting up a system of ambient informatics and feedback which I'm calling The Destiny of Rooms. This idea started with an email sent to the notorious ITP student listserv by someone sitting in the Japanese Room, a room at ITP which ...

When is Where

For my midterm, I created a clock that identifies location rather than time. It's a first-generation prototype for a system that uses ZigBee wireless devices to track location. Eventually, the tracking will occur automatically and allow two-way interaction between the observer and the observed, but for now I wanted to ...

Grumpy Arduinos

Photo_101806_001.jpg Originally uploaded by Prophecy Boy. My Arduino and Daniel's. They hate each other, and have refused to talk. It's been 9 hours now... :-(

Multiple serial input from Arduino to Processing

Here's a video of my serial input: two potentiometers running through the Arduino to control the x-position and y-position of a ball in Processing. I struggled for hours to get this working with Gozor, but I had tons of issues! I thought it was my code, but after much ...

Colophon

Turning coffee into feats of intellectual derring-do since 2001

Hi there, I'm Adam Simon. I'm the Creative Director and Co-Founder of Socialbomb, a social gaming startup in New York City. I recently graduated from NYU's Interactive Telecommunications Program (ITP), doing research in large scale game design, social networking, urban computing, performative technology, and networked objects. You can find info on my thesis here, and a big list of all my ITP-related posts here

I sometimes work at area/code.

Projects that I've been a part of which you might have heard of include BootyDialer, The Invention of Murder, Rumplestiltskin (An Aretefactual Performance), & Sharkrunners

You can email me at adam @ [the name of this website].

Syndicate

Social Heroes: Games as APIs for Social Interaction (aka, my ITP thesis)

Because I've been busy/lazy and off the blogging habit, here, at long last, is my thesis for ITP, almost a year late. Comments and such are still more than welcome, as many of the ideas are still being worked on in my current projects, and Social Heroes itself is likely ...

Crazy Blind Date: A Quintet for Human & Computer

The appeal of Crazy Blind Date\ is immediately apparent, and seems custom-designed for busy city folks: “on very short notice we can set you up on quick dates with total strangers at public places like bars and coffee shops. You're not allowed to see their picture or even communicate.” Created ...
March 29th 2008
Tags: Social Software Studio, Thesis 2 Comments

Social Heroes

My thesis has split into two ideas, something which was foreshadowed at the end of my midterm presentation. I mistakenly assumed that one of the ideas would seem obviously better than the other, but that hasn't happened. Rather, I'm stuck with two ideas which I think explore the ideas I'm ...
March 16th 2008
Tags: ITP One Comment

PCBs from Eagle to Production

In this post I'm going to explain how to output files from Eagle PCB in order to send your designs off to be professionally fabbed. There are two major steps before this in the process: creating the electrical schematic, and moving from that schematic to a board layout. I'm not ...
March 14th 2008
Tags: Social Software Studio, Thesis One Comment

Thesis: midterm presentation & playtest

| View | Upload your own ITP Thesis: Midterm presentation (with notes) (PDF) Here's the midterm presentation I just gave in my thesis section (the PDF includes the presenter notes, and is perhaps more comprehensible). I felt like this presentation was a return to form for me - lots of photos, ...

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