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Socialbomb unit, originally uploaded by doryexmachina.
Last week we took Socialbomb to O'Reilly's Emerging Technology conference. We held a BoF session on getting social games away from the keyboard, and ran ...
Rucyl Mills of TechTrekTV interviews us about Social Bomb.
Social Bomb was mentioned in a recent CNet article on ITP!
One project in the works is from a team led by first-year student Adam Simon. Called "People Rank," or "Social Bomb," it is a system designed to automatically measure social reputation and popularity through a game.
Essentially, players wear a small ...
I've been brainstorming with Mike and Scott about ideas for our Networked objects final, and after consulting with Tom today, we're definitely honing in on building some kind of game interface.
Here's my description of our idea, which is totally unvetted by the others and subject to much changing in the ...
Here are the results of CookieNet, which I deployed Wednesday afternoon to an unsuspecting ITP.
Implementation:
The deployed version of CookieNet worked as described in the initial project outline, with four cookies to a parcel and three parcels plus on single cookie to a box. The boxes were then delivered to members ...
February 22nd 2007
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Network Effects
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For our Network Effects midterm, we have to design and implement a network. Here's my proposal for CookieNet, which will disseminate cookies throughout ITP.
Cookies will be packaged four in a bundle, with four bundles plus one single cookie in each of three boxes. For the sake of cookie tracking, each ...