ProphecyBoy

Back in the office after an excellent weekend in CT with Tim, fireworks, BBQs, billions of stars; every bug bite worth the effort to get it. - more on Twitter

Div-vy up the boy

The main goal of my design tweaks was to more prominently feature the ITP work that I'll be blogging for the next two years on my blog, as well as clean some things up that have been nagging me, and start adjusting the layout for a future, more comprehensive redesign. ...

Fifty-Five Fiction: Mind Over Body

(a story in 55 words) Daisy sighs, shuffles. Lean and peer. Who takes the M? The door sighs, shuffles. Roars away. Nicollette chews her Nicorette. 10:42. Chomping, only chomping. Ew. Spit and plop. Double ew. 43. Daisy sighs. Here's the R. Calvin, woozy, sloshes upright, stumbles toward Nicollette, barely makes it to the trash. Daisy should've taken the ...

article: “Game Theories” by Clive Thompson

article: Game Theories, by Clive Thompson (May 21, 2003) I love the notion of virtual economies that can exchange wealth with the real world precisely because they bring into striking focus the coming challenges as the virtual and the real overlap more and more. The internet is really good at making ...

Colophon

Turning coffee into feats of intellectual derring-do since 2001

Hi there, I'm Adam Simon. I'm currently finishing up my masters at NYU's ITP (Interactive Telecommunications Program), doing research in large scale game design, social networking, urban computing, performative technology, and networked objects. You can find info on my thesis here, and a big list of all my ITP-related posts here

I sometimes work at area/code.

Projects that I've been a part of which you might have heard of include Socialbomb, BootyDialer, The Invention of Murder, Rumplestiltskin (An Aretefactual Performance), & Sharkrunners

You can email me at adam @ [the name of this website].

Syndicate

Crazy Blind Date: A Quintet for Human & Computer

The appeal of Crazy Blind Date\ is immediately apparent, and seems custom-designed for busy city folks: “on very short notice we can set you up on quick dates with total strangers at public places like bars and coffee shops. You're not allowed to see their picture or even communicate.” Created ...
March 29th 2008
Tags: Social Software Studio, Thesis 2 Comments

Social Heroes

My thesis has split into two ideas, something which was foreshadowed at the end of my midterm presentation. I mistakenly assumed that one of the ideas would seem obviously better than the other, but that hasn't happened. Rather, I'm stuck with two ideas which I think explore the ideas I'm ...
March 16th 2008
Tags: ITP One Comment

PCBs from Eagle to Production

In this post I'm going to explain how to output files from Eagle PCB in order to send your designs off to be professionally fabbed. There are two major steps before this in the process: creating the electrical schematic, and moving from that schematic to a board layout. I'm not ...
March 14th 2008
Tags: Social Software Studio, Thesis One Comment

Thesis: midterm presentation & playtest

| View | Upload your own ITP Thesis: Midterm presentation (with notes) (PDF) Here's the midterm presentation I just gave in my thesis section (the PDF includes the presenter notes, and is perhaps more comprehensible). I felt like this presentation was a return to form for me - lots of photos, ...

Socialbomb was at ETech

.flickr-photo { border: solid 2px #000000; } .flickr-yourcomment { } .flickr-frame { text-align: left; padding: 3px; } .flickr-caption { font-size: 0.8em; margin-top: 0px; } Socialbomb unit, originally uploaded by doryexmachina. Last week we took Socialbomb to O'Reilly's Emerging Technology conference. We held a BoF session on getting social games away from the keyboard, and ran ...

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