The appeal of Crazy Blind Date\ is immediately apparent, and seems custom-designed for busy city folks: “on very short notice we can set you up on quick dates with total strangers at public places like bars and coffee shops. You're not allowed to see their picture or even communicate.” Created ...
My thesis has split into two ideas, something which was foreshadowed at the end of my midterm presentation. I mistakenly assumed that one of the ideas would seem obviously better than the other, but that hasn't happened. Rather, I'm stuck with two ideas which I think explore the ideas I'm ...
March 16th 2008
Tags:
ITP
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In this post I'm going to explain how to output files from Eagle PCB in order to send your designs off to be professionally fabbed. There are two major steps before this in the process: creating the electrical schematic, and moving from that schematic to a board layout. I'm not ...
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ITP Thesis: Midterm presentation (with notes) (PDF)
Here's the midterm presentation I just gave in my thesis section (the PDF includes the presenter notes, and is perhaps more comprehensible). I felt like this presentation was a return to form for me - lots of photos, ...
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Socialbomb unit, originally uploaded by doryexmachina.
Last week we took Socialbomb to O'Reilly's Emerging Technology conference. We held a BoF session on getting social games away from the keyboard, and ran ...
March 1st 2008
Tags:
Game Design
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HVRG rules (PDF)
HVRG assets (zip with AI), includes everything you need to build and play HVRG except for a die color-coded to the money squares
For our Game Design class, John Dimatos, Brian Kim, Zannah Marsh and I designed the Happy Village Real Estate Game (HVRG). We started out creating a ...
February 27th 2008
Tags:
Thesis
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Some half-thought-through ideas on games and Harry Potter:
A lot of my projects at ITP seem unduly influenced by Harry Potter. Certainly my first major physical computing project was directly inspired by Weasley's clock, the ARG I worked on last semester went through it's own Potter phase, and it has long ...
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ITP Thesis: Methodology presentation (PDF)
Here's a presentation I gave on the methodology of my thesis project. The details of the system (ie, the use of Nintendo DSes and/or Socialbomb hardware) were just for reference, as the final implementation will likely be quite different. Including ...
The gestalt for my game is:
1. Join the game
2. Create missions for other users
3. Receive missions from other users
4. Manage relationships with other users
While the content of these "missions," as I've been calling them, is still in flux, there will undoubtedly be something that users are doing besides managing their ...
February 7th 2008
Tags:
Thesis
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Here's my unadulterated Context presentation for my thesis. I was criticized for showing off with all my slides of books, since I thought that starting a bibliography was part of the assignment. That said, I know I need more science in there, as well as a bunch of other things. ...